Super Mario Bros Speedrun World Records And More

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Mario first appeared as a protagonist of a videogame on September 13, 1981, with the release of Donkey Kong on arcade machines everywhere. His name was Jumpman then and his occupation was to rescue a damsel in distress by climbing a construction site full of girders and beams, battling an enormous gorilla who kept him from ascending said construction site as well as throwing barrels at him from below (because apparently, those things are extremely heavy). In 1983 he would come back with Super Mario Bros., which gave us many iconic foes such as Goombas, Piranha Plants and Bullet Bills, but also established Mario's voice and many of his habits.


On July 9th, 1985, at said Gameboy launch event in New York City where Super Mario Land was announced, Nintendo set the Guinness World Records for "Highest Average Score" at the game, with an average score of 114 560 points. As time went on Mario has appeared in countless games across all consoles ever since then (not to mention that he actually starred in 10 consecutive games before this one).


List of Super Mario Bros speedrun world records according to Guinness World Records


•   The record 3:51 was set on December 5th, 2013 by Siglemic (Mario 64) as part of his Super Mario 64 120-star world record run.


As per tradition, all Mario speed runs must be completed in real-time with in-game settings and without the use of a save state in a single-player mode.


•   The record 1:50.08 was set on July 11th, 2015 by Kosmicd12 (Super Mario Bros). This speedrunner Mario is considered to be one of the 5 most impressive speedrunning records in all categories ever to have been set


•   The record 6:11 was set on December 5th, 2013 by Siglemic (Super Mario Bros).


Note that the run linked is not his best time ever recorded for this game, which was 6:04 at the time of writing this but has since been beaten several times over. The record in question still holds, however.


•   The record 1:35 was set on August 14th, 2013 by xsvArea51 (Super Mario Bros: The Lost Levels)


•   The record 2:14 was set on April 18th, 2016 by Abahbob (Super Mario World)


•   The record 30:28 was set on October 9th, 2013 by Mr_Weables (Super Mario Bros speedrun)


•   The speedrun world record 29:30 was set on August 14th, 2014 by Linkus7 (New Super Mario Bros)


•   The record 30:32 was set on July 23rd, 2016 by Linkus7 (Super Mario Bros speed run)


•   The record 1:04 was set on October 24th, 2004 by Jeff C (Super Mario 64)


•   The Mario running record 0:58.69 was set on January 22nd, 2015 by ParagonX9 (Super Mario Galaxy 2)


•   The record 58:45 was set on May 30th, 2008 by Andrew Gardikis (Super Mario Bros).


The Mario series has sold over 240 million copies, which makes it the best selling game franchise ever.


Since there are so many records related to Super Mario video games (if you can think of any other ones or if we missed anything, feel free to mention it in the comments below) we chose five different categories to showcase some of them. This article will cover "Highest-grossing video game licenses", "Firsts" and "Most characters introduced by a single game". The fourth category is an abbreviated version of my last blog's theme: Hacks. For this, we won't do that since we already covered unlicensed games before though. To finish up we'll have Best known for its music section to talk about what everyone loves about the Mario franchise, the music.


The characters of Super Mario RPG: Legend of the Seven Stars introduced in this game are more recognizable than most other ones.


Top 10 highest-grossing video game licenses


(As far as we know) The record of "Highest-grossing license of any kind" belongs to "Grand Theft Auto". Their series has sold more copies than any other license on this list, bringing them up to almost 2/3rds of a billion dollars since release on September 29th, 1997 by publisher Take-Two Interactive for PC and consoles. The full amount is actually $2 500 000 000 according to their website, which makes it really hard to compete with on that front.


The record for "Highest-grossing license of any kind excluding Grand Theft Auto" belongs to Mario, with the series bringing up 1/3rd of a billion dollars since release on September 13th, 1981 by publisher Nintendo for arcade machines everywhere. This amount actually considering inflation is somewhere around $4 650 000 000. It illustrates how popular Mario has been compared to other franchises in this list combined. Even one of the Internet’s largest industries - gambling, has a hard time keeping up with these numbers.


Mario Kart Wii was released on April 10th, 2008 and sold over 50 million copies in its lifetime (as of 2016). That means it was one of the most successful games in existence at the time and still is in comparison with some modern titles such as Over-watch or World of Warcraft which have sold around 7-8 million copies each as of this writing.


Professor Layton, a puzzle game franchise from Level 5, is the only non-video game license on this list and has been the "Highest-grossing license of any kind" since it was released on July 12th, 2007. In comparison to Mario online games success, it apparently made less than 1/3rd of a billion dollars but that number still adds up to almost $2 000 000 000 according to their website.


Mario first appeared as a protagonist in Donkey Kong which was one of the first video games ever made (released September 13th, 1981). This arcade machine sold over 200 thousand units, making it one of the highest-selling machines back then according to Nintendo. It was also one of the first arcade machines to feature a licensed character as its protagonist.


Considered a classic today, it really made Nintendo what it is these days.